RealMotion servers provide power to immersive interactive exhibits at the Statue of Liberty Museum.
The content uses engaging video technologies composed by ESI Design, that enlisted Montreal-based studio Float4 to produce and integrate the programming behind the content.
“The 16 RealMotion servers we used for this project are crucial to creating the multi-sensory and room interactive experience that FX Collaborative and ESI Design envisioned for the museum,” said RealMotion’s director, Geoff Platt. “The result is an exciting journey where guests learn about each stage of the statue’s life and history through participatory experiences.”
The journey begins in the Immersive Theater, where three wall-sized curved projection screens take guests to new heights with aerial videos, historical footage, and a flythrough of the statue’s interior. A connected countdown screen helps regulate the flow of visitors through the area.
All four displays are synchronized to cultivate a seamless guest experience. The Becoming Liberty is a salute to the diverse connotations of the monument and takes advantage of innovations in generative visuals driven by real-time data.
Twenty touchscreen kiosks are available for visitors to share their country of origin, a personal photo, as well as select images that represent their idea of freedom. All devices communicate with a content management system (CMS) located in the server.
Cloud-based artificial intelligence software work with servers to automatically consolidate more than 30,000 data points into a cyclically updated digital mural, displayed on ‘The Canvas,’ a 12.1-m (40-ft) wide by 3.3-m (11-ft) tall digital screen.
In the exhibits for Imagining and Embracing Liberty, there are additional engaging moments in the forms of ‘Bartholdi’s Sketches’ and ‘The Statue in Popular Culture.’ Four touchscreen stations invite guests with dynamic applications that feed data in real time to four connected servers.